What Game Developers Hate About Videogame Reviewers

They smile at junkets, exchange pleasantries at E3 and treat the enthusiast press exceptionally well, but behind closed doors, many game developers take a dim view of videogame reviewers. Media Coverage looks at the key reasons why and asks you for more.
Source: GameDaily

Yet another link I bookmarked a week ago or so. The short version:

  • Developers hate game reviewers that only play their games for a few hours
  • Developers hate game reviewers because they don't understand games that are targeted for a specific audience
  • Developers hate game reviewers who review games in proxy for an entire genre.
  • Developers hate game reviewers who have no idea what it takes to make a game.
Sadly, I see these things in a lot of reviews I read.

Comments (5)

"Developers hate game reviewers who have no idea what it takes to make a game."

That one is ridiculous. The average person doesn't care what it takes to make a game. They only care about the final product. If feature X is difficult to program, but it's standard in other games, the game is going to get knocked for it. Glitches are hard to find to, but if they end up in the final product, I'm not going to be sensitive with the developers side.

I think the article was painting with a broader brush concerning reviewers not knowing what it takes to make a game. Your example, while valid, is too narrow for the context of this article.

LKM:

I can see the other points, but yeah. Who cares what it takes to make a game? A crappy game is still a crappy game, even if hundreds of developers poured years of work into it.

LKM:

Okay, having actually read the article, I can see the point. Reviewers often write crap like "it should be easy to add this or that feature," and they expect small shops to have the same depth in their games as large devs who invest millions of dollars. That's unfair.

Okay, having actually read the article, I can see the point. Reviewers often write crap like "it should be easy to add this or that feature," and they expect small shops to have the same depth in their games as large devs who invest millions of dollars. That's unfair.
Ha that's nothing you should try talking to Matt for five minutes. He still won't let up that Top Spin 2 isn't fun because it isn't Virtua Tennis.

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