Shadow of the Colossus' controls are an exercise in art

Thanks to Jason for sending this link in. Geared squarely at Matt of course, who is not a Shadow of the Colossus fan at all.

We laud innovative game designers for forcing us to make morally ambiguous choices about ourselves and the characters around us. Unfortunately for us in the post-post-pre-metamodern crowd, games as a medium fall short in one crucial, yet easily overlooked, way: They only go half of the distance. 

Good read, be sure and check it out. 

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