Skyrim Overworld Map Could Be Better

There is not a lot to complain about in Skyrim, but a game that you will spend over 100 hours in really does need a fairly functional overworld map. There is no denying that the map in Skyrim is much better than Oblivion, but it still leaves some things to be desired.

1) Why on EARTH are the Dunmer ruins not on the map at all? When you find one, they do not display on the map as a marker of any kind. This is mind boggling, considering some of the best weapons, armor, and smithing items are found within.

2) Why doesn't the map have some sort of legend of any kind, so it is very clear what each icon means.

3) Why doesn't the (missing) legend allow me to toggle on/off specific icons on the map? It gets pretty darn crowded after 100 hours of wandering around Skyrim, and being able to toggle items on/off would sure make navigating the game a bit easier.

4) Why can't the map display the (discovered) paths up mountains? One of my other major frustrations in this game is that you may take a half hour trying to find the ONE way to get to the summit of a mountain. A game like this does NOT need to be artificially lengthened like that.

All four of these things will likely come in the form of mods for the PC version of the game. My fourth issue has already been addressed, somewhat, with a Google Street View-type view of the world map.

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